Mina still needs to breathe, though, and can only hold her breath for so long before she has to pop out of the ground again. This lets her move very quickly under obstacles and enemies, making it a fundamental part of both combat and solving puzzles. As a Hollower and a cute rodent, Mina can burrow underground. Yacht Club Games gave her a unique mechanic that informs how the dungeons are designed and how you play (just like Shovel Knight and his pogo-stick-like shovel). Mina is a different type of hero than Link. Part Link, Part Belmont (and a Little Bit of Bloodborne) This plays out in an overhead perspective that's similar to the Game Boy Color Legend of Zelda games, complete with destructible pots, pits to jump over, and blocks that need keys to unlock them. Mina traverses the island’s overworld to find dungeons, with each one filled with enemies, puzzles, and a boss protecting the broken Spark generator. It’s a Legend of Zelda-like quest with a matching game structure and visual perspective. The adventure takes Mina to Tenebrous Isle's far corners, delving into dungeon-like settings to repair the Spark generators and save the island. Now, the island is in danger, because the Spark generators that drive so much of it have been sabotaged, and Mina needs to fix them. Mina is a particularly notable Hollower, because her research led her to invent the Spark technology that has enabled Tenebrous Isle’s prosperity. Hollowers are geologist-adventurers who study the earth by burrowing under it. Mina the Hollower follows an adorable mouse named Mina, who is a Hollower. Yacht Club Games sent me a demo build to play on Steam, and I’m very impressed with what I’ve played so far. That project is Mina the Hollower, and it aims to deliver a unique, overhead, action-RPG experience that faithfully evokes The Legend of Zelda: Link’s Awakening and Oracle of Ages/Seasons as much as Shovel Knight’s unique side-scrolling platformer experience faithfully evokes DuckTales and Mega Man. So, yes, I’m optimistic about Yacht Club Games’ ability to deliver on another crowdfunded project.
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