![]() ![]() The roll that normally provides a Slayer's enchantment scroll (used to enchant the Slayer staff) is now a roll that has a 3/6 chance to give the Slayer's enchantment, 2/6 to give the Ring of Wealth and 1/6 to give the magic shortbow scroll. They also remain in the Bounty Hunter rewards shop. To alleviate the concerns of certain restricted accounts, these two upgrade scrolls have been added to the Wilderness Slayer loot table. Ring of Wealth and Magic Shortbow Upgrade Scrolls You can expect to get a looting bag from a level 50 NPC at a rate of 1/6 and from a level 100 NPC at a rate of 1/3. Now, this chance scales with the combat level of the NPC. Previously NPCs always had a 1/30 chance to drop the looting bag. On the topic of the looting bag, we're adjusting its drop rate from NPCs in the Wilderness. This is a temporary fix and will be reverted at the end of the Beta. Slayer Masters now sell the rune pouch (to non-Ironmen only) for 1,500,000 GP and the looting bag for 30,000 GP. The exception is the rune pouch which is dependent on the results of an upcoming poll to make it tradeable, reduce its cost in the Slayer points reward shop, and add it as a reward for other content.īecause these items will be unavailable from the Bounty Hunter Rewards Shop for the duration of the Beta, we've made them accessible elsewhere. The energy pool and Prayer altar for changing spellbooks have been moved out of the Bank to be more accessible.Īll items in the Rewards Shop have been re-costed according to the new points system. ![]() Special Attack Pool and Spellbook Switching Instead, we encourage you to use the pre-built setups mentioned above. You can no longer customise your stats at the chest. The pre-built loadouts which are accessible via the chest have been made more realistic. Items in the chest have been limited to ones you're more likely to find players using in the minigame. We've also made some changes to make the Beta a better simulation of Bounty Hunter in the live game: These can be expected in an upcoming update. We also have feedback changes to make to tweak the existing tasks and add new ones. ![]() We would also like to make the tasks more rewarding by increasing how quickly they cycle and the points they award. This may still be adjusted further if needed. This scale was previously at 1, 2 and 3 points. To improve this, 3 points will now be awarded per kill, increasing to 4 and 5 when you begin a killstreak of 5 and 10. The main feedback we received was that the new points system is not rewarding enough. With your continued feedback, we're confident we can get the Beta where it needs to be! We're also grateful for the patience of Bounty Hunter players while the live minigame is paused. ![]() We'd like to thank all the players who have played the Beta and given suggestions. The Beta doesn't accurately represent the real Bounty Hunter minigame. This week's changes are designed to address three key points: Since then, we've had loads of feedback and suggestions which we've started working on. Last week we opened the Bounty Hunter Rework Beta. I am incredibly proud and grateful to be creating content for this game and its community. I hope you enjoy this year's Halloween event and its rewards. We now have endless opportunities to challenge your theory crafting, game knowledge and mechanical skills in interesting ways. I believe this update will bring a breath of fresh air to the game, while still honouring its roots. I'm currently working on Leagues, which I have been very passionate about since I joined the team. I wanted the update to feel similar to events and quests I experienced when I was younger, while adding my own personality, and showing some of what you can expect from me in the future. Before I started the design work for this I asked myself why I started playing RuneScape back in 2006. It has been an incredible experience learning how Old School is built and actually designing my own piece of content. This year's Halloween event is my first project on the Old School team. To begin, head to the chicken pen just north of Lumbridge, indicated by the Halloween icon and highlighted in the map below: This year's event unlocks brand new cosmetics as well as all previous Halloween rewards and music if you don't have them already.Īs always, the event it available to members and free players, and doesn't have any requirements. If you're feeling brave enough, why not see what you can do to help? Spooktober is here, which means it's time for the annual Halloween event! As you travel north of Lumbridge, you might notice that a player has been trapped by what appears to be two goblins wearing bedsheets. The week sees the release of the Halloween 2019 holiday event and changes to the Bounty Hunter rework beta. ![]()
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